VENISE

Showing results 1 to 12 of 125 in total

VENISE : 1 to 12 of 125 in total

  • Communication dans un congrès, Communication dans un congrès

    Michele De Bonis, Bruno Gomes, Huyen Nguyen, Patrick Bourdot. Point-of-Interest Based Portal Navigation Technique for Virtual Museum Visits. EuroXR: International Conference on Virtual Reality and Mixed Reality, Sep 2025, Winterthur, Switzerland. pp.292-316, ⟨10.1007/978-3-032-03805-0_16⟩. ⟨hal-05290376⟩

    ARAI, VENISE

    Year of publication

    Available in free access

  • Communication dans un congrès, Communication dans un congrès

    Michele de Bonis, Huyen Nguyen, Patrick Bourdot. A Comparative Study of Virtual and Mixed Reality Blended Environments for Interacting with the Physical World During Virtual Guided Visits. Digital Heritage International Congress 2025, Sep 2025, Siena, Italy. ⟨10.2312/dh.20253304⟩. ⟨hal-05290392⟩

    ARAI, VENISE

    Year of publication

    Available in free access

  • Article dans une revue

    Marine Gaffard, Clémence Bourlon, Tristan-Gaël Bara, Tifanie Bouchara, Florence Colle, et al.. Validation of immersive virtual reality line and baguette bisection tasks for the assessment of unilateral spatial neglect.. Neuropsychology, 2025, ⟨10.1037/neu0001024⟩. ⟨hal-05268019⟩

    VENISE

    Year of publication

  • Communication dans un congrès

    Florian Apavou, Tifanie Bouchara, Patrick Bourdot. AVA: An Audio-based Virtual Aiming System for Accessible VR Shooting Games. 32nd IEEE Conference on Virtual Reality and 3D User Interfaces (VRW 2025), Mar 2025, Saint Malo, France. pp.1172-1173, ⟨10.1109/VRW66409.2025.00232⟩. ⟨hal-05263002⟩

    VENISE

    Year of publication

    Available in free access

  • Communication dans un congrès

    Mariano Spivak, Bastien Vincke, Hubert Santuz, Jérôme Hénin, Antoine Taly, et al.. UnityMol-Lite: Cross-platform Collaboration and Interactive Methods for Molecular Modeling in XR. EuroXR 2024: Proceedings of the 21st EuroXR International Conference, Patrick Bourdot; Mónica González; Jerome Perret; Gabriel Zachmann; Arcadio Reyes-Lecuona, Nov 2024, Athens, Greece. ⟨hal-05163459⟩

    VENISE

    Year of publication

    Available in free access

  • Thèse

    Michele de Bonis. Extended Reality for Cultural Heritage : Annotation and remote interaction for Archaeology and Museology. Human-Computer Interaction [cs.HC]. Université Paris-Saclay, 2025. English. ⟨NNT : 2025UPASG037⟩. ⟨tel-05166807⟩

    VENISE

    Year of publication

    Available in free access

  • Communication dans un congrès

    Carlos Lievano Taborda. Enhancing Learner Engagement and Attention in XR Environments: Metrics and Strategies. 2025 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), Mar 2025, Saint Malo, France. ⟨10.1109/VRW66409.2025.00429⟩. ⟨hal-05006503⟩

    VENISE

    Year of publication

    Available in free access

  • Article dans une revue

    Benoist Laurent, André Lanrezac, Hubert Santuz, Nicolas Ferey, Olivier Delalande, et al.. BioSpring: An elastic network framework for interactive exploration of macromolecular mechanics. Protein Science, 2025, 34 (5), pp.e70130. ⟨10.1002/pro.70130⟩. ⟨hal-05039981⟩

    VENISE

    Year of publication

    Available in free access

  • Communication dans un congrès

    Inoussa Ouedraogo, Huyen Nguyen, Patrick Bourdot. Where to Draw the Line: Physical Space Partitioning and View Privacy in AR-based Co-located Collaboration for Immersive Analytics. ACM 2024 Symposium on Spatial User Interaction (SUI '24), Oct 2024, Trier, Germany. pp.20, ⟨10.1145/3677386.3682085⟩. ⟨hal-04701730⟩

    ARAI, VENISE

    Year of publication

    Available in free access

  • Communication dans un congrès

    Michele de Bonis, Patrick Bourdot, Huyen Nguyen. Context-Based Annotation Visualisation in Virtual Reality: A Use Case in Archaeological Data Exploration. EuroXR 21st International Conference 2024, Nov 2024, Athènes, Greece. pp.95-119, ⟨10.1007/978-3-031-78593-1_7⟩. ⟨hal-04978190⟩

    ARAI, ARAI, VENISE

    Year of publication

    Available in free access

  • Communication dans un congrès

    Antoine Tarault, Thomas Convard, Patrick Bourdot, Jean-Marc Vézien. Cluster-based solution for virtual and augmented reality applications. 3rd International Conference on Computer Graphics and Interactive Techniques in Australasia and South East Asia, Nov 2005, Dunedin, New Zealand. pp.293-296, ⟨10.1145/1101389.1101448⟩. ⟨hal-04808057⟩

    VENISE

    Year of publication

    Available in free access

  • Communication dans un congrès

    Iza Marfisi-Schottman, Hubert Santuz, Camille Bisson, Marc Baaden, Nicolas Férey, et al.. Escape from PharmaZ: a Game to Boost Pharmacophore Learning through Immersive Augmented Reality. Games and Learning Alliance 13th International Conference, GALA 2024, Nov 2024, Berlin, Germany. pp.317-327, ⟨10.1007/978-3-031-78269-5_30⟩. ⟨hal-04794554⟩

    VENISE

    Year of publication

    Available in free access