Charles Perin, Tica Lin, Lijie Yao, Yalong Yang, Maxime Cordeil, et al.. First-Person Visualizations for Outdoor Physical Activities: Challenges and Opportunities. 2024. ⟨hal-05519489⟩
Gabriela Gomes Fernandes, Xavier Sanchez, Jean-Claude Martin, Brian Ravenet. Application motivationnelle pour la course à pied : démarche de conception participative et analyse des besoins des participants. 2024. ⟨hal-04450126⟩
Hazaël Jones, Mathieu Chollet, Magalie Ochs, Nicolas Sabouret, Catherine Pelachaud. Expressing social attitudes in virtual agents for social coaching. Autonomous Agents and Multi-Agent Systems, May 2014, Paris, France. ⟨hal-01074875⟩
Carlos Lièvano Taborda, Huyen Nguyen, Patrick Bourdot. Engagement and Attention in XR for Learning: Literature Review. Lecture Notes in Computer Science, 2025, Lecture Notes in Computer Science, 15445, pp.207-242. ⟨10.1007/978-3-031-78593-1_13⟩. ⟨hal-04979614⟩
Nabila Chowdhury, Anna Offenwanger, Theophanis Tsandilas, Fanny Chevalier, Syed Ishtiaque Ahmed. MomentsVR: Accessible Immersive Spaces for Authoring Personal Narration. CSCW Companion 2025 - Companion of the Computer-Supported Cooperative Work and Social Computing, Oct 2025, Bergen, Norway. pp.460-464, ⟨10.1145/3715070.3749270⟩. ⟨hal-05421290⟩
Petra Isenberg, Gunther Weber, Niklas Elmqvist, Narges Mahyar. Panel Proposal: IEEE VIS Reviewing -On a Path to Self-Destruction?. 2025. ⟨hal-05424383⟩
Pierre Jehel, Stéphane Vialle. Collaborative Platform for Railway Projects - Business Needs Analysis and Their Formalization as Functional Requirements. 2023. ⟨hal-05371720⟩
Nicolas Saint-Léger, Nicolas Férey, Joe Raad, Patrick Bourdot. An overview study on the use of Semantics in Immersive Environments. Journal on Multimodal User Interfaces, 2025, 19, pp.305-322. ⟨10.1007/s12193-025-00465-0⟩. ⟨hal-05383687⟩