VENISE

Research topics

The VENISE team is structured around two main research themes

Interaction models for VR&A

‎This theme covers several types of problems, from the design of interactive paradigms (control of virtual navigation, sensorimotor rendering…), to the development of intelligent systems for the multimodal supervision of immersive interactions, for individualized or collaborative experiences, in Virtual or Mixed Reality systems.

In this respect, the issue of task is omnipresent, as we have to justify the added value of V&AR compared to already widespread HCI techniques. Cognitive issues such as cybersickness, immersion, realism, presence, user involvement and scene affordance are also recurrent topics in our studies. Last but not least, perceptual inconsistencies in immersive situations are particularly studied, and the EVE system, the multi-sensory, multi-user CAVE-like system that we have designed and run since 2010, remains a unique global environment for this. This section is structured as follows.

  • Interaction Paradigms for Navigation in Virtual Environments
  • Sensorimotor Channels for 3D Interactions
  • Collaborative and Multimodal Immersion,
  • Mixed Reality Teleoperation.

Data and simulation models for VR&A

This research topic aims to investigate ways to create a continuum between the models underlying specific applications and the platforms available for implementing such applications in VR&A.

We work mainly on three approaches:

  • Deep analysis of data structures (assumed to be massive and complex) to take full advantage of V&AR data rendering techniques, such as for computational fluid dynamics and molecular simulation and docking
  • Real-time algorithms to create realistic virtual simulations dedicated to V&AR, such as for the simulation of relativistic phenomena
  • Designing dedicated models to have an advanced interface between a complex software application and a V&AR framework, such as VR-CAD integration for design and engineering.