AMI

Architectures and Models for Interaction (AMI)

The use of interactive systems has undergone remarkable changes in recent years, due to the emergence of new hardware and software platforms, the adoption of digital tools by increasingly broad categories of the population (in particular people with disabilities) and the emergence of new environments and contexts of use. Interaction situations that were once static and fixed have become open and dynamic. Today, users need to interact with their digital systems everywhere, at any time, and using all the devices available to them. They typically have limited knowledge of the inner workings of their systems, yet demand that their systems be able to learn and anticipate their evolving needs. This is why the AMI group focuses on post-WIMP interaction paradigms and on the exploitation of unconventional Human-System interaction modalities.

AMIArchitectures et modèles pour l'Interaction is a multidisciplinary team focusing on various non-conventional interaction forms, including movement, vision, space, and touch. The team contributes to designing and evaluating interfaces (both hardware and software) based on these different modalities. The primary objective is to achieve the most natural interaction possible or to design interactions that account for the deficiency of one or more sensory and/or motor channels or cognitive disorders. Organized around three interdisciplinary themes (Movement and Image, Humans and AI, and Disabilities), the team’s scientific topics include collaborative and spatial interactions, human-AI interactions, AI and computer vision, acquisition, modeling, and analysis of movement and images, as well as the design and evaluation of interfaces.

Coordination: Ouriel Grynszpan

News