Virtual &Augmented ENvironments for Simulation & Experiments (VENISE)
Recherche
Nos recherches ont pour objectif de concevoir et d’étudier de nouvelle méthode d’interaction dans un contexte d’immersion et de collaboration entre plusieurs utilisateurs, distants ou co-localisés. Nous portons une attention particulière à utiliser des modèles applicables à une large gamme de dispositifs immersifs en terme d’affichage (RAVE, CAVE, HMD, Workbench…) et d’interactions multi-sensorielles (visuel, audio, haptique,…).
Nous concevons et évaluons l’utilité et l’utilisabilité de nos techniques d’interaction de RV&A sur des domaines d’application variés (CAO, Bioinformatique, …), en considérant les problématiques de facteur humain relatives à l’utilisation de technologies de RV&A comme au centre de nos préoccupations.
Antoine Tarault, Thomas Convard, Patrick Bourdot, Jean-Marc Vézien. Cluster-based solution for virtual and augmented reality applications. 3rd International Conference on Computer Graphics and Interactive Techniques in Australasia and South East Asia, Nov 2005, Dunedin, New Zealand. pp.293-296, ⟨10.1145/1101389.1101448⟩. ⟨hal-04808057⟩
Iza Marfisi-Schottman, Hubert Santuz, Camille Bisson, Marc Baaden, Nicolas Férey, et al.. Escape from PharmaZ: a Game to Boost Pharmacophore Learning through Immersive Augmented Reality. Games and Learning Alliance 13th International Conference, GALA 2024, Nov 2024, Berlin (Germany), Germany. ⟨hal-04794554⟩
Patrick Bourdot. La place de la France dans le partenariat de l’UE sur les « Virtual Worlds ». EuroXR – European association for eXtended Reality. 2023. ⟨hal-04798689⟩
Electra Tsaknaki, Patrick Bourdot, Marco Sacco, Monica Gonzalez. XR – state of play, market needs, training trends. D1.1, ERASMUS-EDU-2023-PI-ALL-INNO. 2024. ⟨hal-04791097⟩
Anders Östman, Anastasia Stamou, Electra Tsaknaki, Vasilis Petrou, Son Dang, et al.. Institutions’ status and needs analysis. D1.2, ERASMUS-EDU-2023-PI-ALL-INNO. 2024. ⟨hal-04791601⟩
Gabriel Zachmann, Krzysztof Walczak, Omar Niamut, Kyle Johnsen, Wolfgang Stuerzlinger, et al.. Virtual Reality and Mixed Reality. 20th EuroXR International Conference, EuroXR 2023, Rotterdam, The Netherlands, November 29 – December 1, 2023, Lecture Notes in Computer Sciences, 14410, Springer Nature Switzerland, 2023, Lecture Notes in Computer Science, 978-3-031-48494-0. ⟨10.1007/978-3-031-48495-7⟩. ⟨hal-04789229⟩
Marine Gaffard, Clémence Bourlon, Tristan-Gael Bara, Tifanie Bouchara, Florence Colle, et al.. Ecological assessment of unilateral spatial neglect in immersive virtual reality: A multiple-case study to assess the feasibility and relevance of a Baking Tray Task. Neuropsychological Rehabilitation, 2024, pp.1-19. ⟨10.1080/09602011.2024.2394527⟩. ⟨hal-04712197⟩
Inoussa Ouedraogo, Huyen Nguyen, Patrick Bourdot. Immersive analytics with augmented reality in meteorology: an exploratory study on ontology and linked data. Virtual Reality, 2024, 28 (3), pp.144. ⟨10.1007/s10055-024-01040-w⟩. ⟨hal-04695408⟩
Alma Guilbert, Tristan-Gael Bara, Tifanie Bouchara. Auditory-motor adaptation: induction of a lateral shift in sound localization after biased immersive virtual reality training. Frontiers in Cognition, 2024, 3, pp.1400292. ⟨10.3389/fcogn.2024.1400292⟩. ⟨hal-04692690⟩
Florian Apavou, Tifanie Bouchara Bouchara, Patrick Bourdot. ACCESSIBILITY OF SHOOTING TASK FOR BLIND AND VISUALLY IMPAIRED: A SONIFICATION METHOD COMPARISON. 29th International Conference on Auditory Display (ICAD 2024), Jun 2024, Troy, NY, France. ⟨hal-04661405⟩
Nicolas Férey, Bastien Vincke, Mohamed Anis Ghaoui. Interface tangible modulaire, articulée et sans marqueur dédiée à la pédagogie et à la recherche en biologie moléculaire. Congrès du Groupe Graphisme et Modélisation Moléculaire, Sep 2021, Lille, France. , Actes du congrès du GGMM 2021, 2021. ⟨hal-04582042⟩
Florian Apavou. Sonification pour l’accessibilité des jeux VRVirtual Reality et de l’entraînement sportif aux personnes aveugles et malvoyantes. IHM’24 – 35e Conférence Internationale Francophone sur l’Interaction Humain-Machine, AFIHM; Sorbonne Université, Mar 2024, Paris, France. ⟨hal-04490411⟩
Paul Roux, Yujiro Okuya, Jean-Claude Martin. Simulation virtuelle : développement du jeu sérieux Sivipsy pour l’enseignement de la psychiatrie aux étudiants en santé. Symposium virtuel MAPS2 – Management et Psychiatrie – Impact et pilotage des innovations numériques en santé mentale., Jun 2021, Virtuel – Online, France. ⟨hal-04476857⟩
Pierre Martin, Stéphane Masfrand, Yujiro Okuya, Patrick Bourdot. A VRVirtual Reality-CAD Data Model for Immersive Design. 4th International Conference, AVR 2017, Jun 2017, Ugento, Lecce, Italy. pp.222-241, ⟨10.1007/978-3-319-60922-5_17⟩. ⟨hal-04468062⟩
Yujiro Okuya, Nicolas Ladeveze, Cédric Fleury, Patrick Bourdot. VRVirtual Reality-CAD Framework for Parametric Data Modification with a 3D Shape-based Interaction. International Conference on Virtual Reality and Augmented Reality (EuroVR), Dec 2017, Laval, France. ⟨hal-04327386⟩
Davide Spalvieri, Anne-Marine Mauviel, Matthieu Lambert, Nicolas Férey, Sophie Sacquin-Mora, et al.. Design – a new way to look at old molecules. Journal of Integrative Bioinformatics, 2022, 19 (2), pp.20220020. ⟨10.1515/jib-2022-0020⟩. ⟨hal-03793308⟩
Valentin Bauer, Dimitri Soudoplatoff, Leonard Menon, Amandine Pras. Binaural Headphone Monitoring to Enhance Musicians’ Immersion in Performance. Advances in Fundamental and Applied Research on Spatial Audio, IntechOpen, 2022, 978-1-83969-006-8. ⟨10.5772/intechopen.104845⟩. ⟨hal-04447847⟩
Anna N Nagele, Valentin Bauer, Patrick G T Healey, Joshua D Reiss, Henry Cooke, et al.. Interactive Audio Augmented Reality in Participatory Performance. Frontiers in Virtual Reality, 2021, 1 (610320), pp.610320. ⟨10.3389/frvir.2020.610320⟩. ⟨hal-04447862⟩
Florian Apavou, Tifanie Bouchara Bouchara, Jacques Shoetter. Multisense Blind Shooter: Auditory mobile application to assist blind and visually impaired people in target shooting. Disab2022, Workshop “Engineering Interactive Computing Systems for People with Disabilities”. 14th ACM SIGCHI Symposium on Engineering Interactive Computing Systems (EICS2022)., Jun 2022, Nice, France. ⟨hal-04429146⟩
Julien Nelson, Xavier Malon, Nicolas Férey. Analyzing Interaction Dynamics at the Fuzzy Front-End of Innovation Projects: A Tool for Prospective Ergonomics. 20th Congress of the International Ergonomics Association (IEA 2018), International Ergonomics Association, Aug 2018, Florence, France. pp.1001-1007, ⟨10.1007/978-3-319-96071-5_102⟩. ⟨hal-04425055⟩
Antoine Bourachot, Tifanie Bouchara Bouchara, Olivier Cornet. Impact of an audio-haptic strap to augment immersion in VRVirtual Reality video gaming: a pilot study. AM ’23: Audio Mostly 2023, Aug 2023, Edinburgh & Online, United Kingdom. pp.147-153, ⟨10.1145/3616195.3616202⟩. ⟨hal-04427047⟩
Inoussa Ouedraogo, Huyen Nguyen, Patrick Bourdot. Selection of Expanded Data Points in Immersive Analytics. VRST ’22: 28th ACM Symposium on Virtual Reality Software and Technology, Nov 2022, Tsukuba, Japan. pp.1-2, ⟨10.1145/3562939.3565645⟩. ⟨hal-04408863⟩
Valentin Bauer, Ali Adjorlu, Linnea Bjerregaard Pedersen, Tifanie Bouchara Bouchara, Stefania Serafin. Music Therapy in Virtual Reality for Autistic Children with Severe Learning Disabilities. VRST 2023: 29th ACM Symposium on Virtual Reality Software and Technology, Oct 2023, Christchurch, New Zealand. pp.1-9, ⟨10.1145/3611659.3615713⟩. ⟨hal-04415204⟩
Liwen Wang, Christian Sandor. Can You Perceive the Size Change? Discrimination Thresholds for Size Changes in Augmented Reality. 18th EuroXR 2021: Virtual Reality and Mixed Reality, Nov 2021, Milan, Italy. pp.25-36, ⟨10.1007/978-3-030-90739-6_2⟩. ⟨hal-04358138⟩
A. Guilbert, Tristan-Gaël Bara, Tifanie Bouchara Bouchara, M. Gaffard, C. Bourlon. Feasibility and relevance of an immersive virtual reality cancellation task assessing far space in unilateral spatial neglect. Journal of neuropsychology, 2023, pp.1-12. ⟨10.1111/jnp.12353⟩. ⟨hal-04356042⟩
Iuliia Zhurakovskaia, Jeanne Vézien, Cécile de Hosson, Patrick Bourdot. Immersive Serious Games for Learning Physics Concepts: The Case of Density. EuroXR 2021, EuroXR, Nov 2021, Milan, Italy. pp.164-170, ⟨10.1007/978-3-030-90739-6_12⟩. ⟨hal-04371090⟩
Iuliia Zhurakovskaia, Jeanne Vezien, Patrick Bourdot. Teaching with a companion: the case of gravity. 2022 International Conference on Advanced Learning Technologies (ICALT), University Politehnica of Bucharest, Jul 2022, Bucharest, Romania. pp.344-348, ⟨10.1109/ICALT55010.2022.00108⟩. ⟨hal-04371126⟩